Tobias Berman
Projects
A list of things I've worked on in my spare time, in no particular order.
- 3D Fractal Raymarcher - A real-time OpenGL-based raymarcher for 3D fractal exploration
- Perlin Noise Generation Algorithm - A Python implementation of 2D Perlin noise using NumPy and PIL
- Flocking Behavior Simulation - An agent-based model inspired by Craig Reynolds' paper
- Agar.io Recreation - A game made in pure JavaScript based on Agar.io